Tests

Tests about how you speak

A hundred sets of twenty-five statements about speech, feelings, people close to you and work. You answer about yourself and see your answers laid side by side.

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How I speak in conflict

Twenty-five statements about what happens to your speech when a conversation turns difficult.

ToneListeningGetting personalPausingRepair

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Statement 1 of 25

My voice gets louder than usual in an argument

  • Not me at all1
  • Rarely me2
  • Sometimes3
  • Often me4
  • That is exactly me5

9 more, free right here

The same ones that are free in the app. No account, no sign-up, nothing saved.

90 more live in the app

They are all listed here with their titles and what they ask about — you can see what the set contains before you install anything.

Speech 15
Interrupting Day 2 About who takes up the room in a conversation.
Tone and volume Day 3 How your voice sounds to people nearby.
Clarity of speech Day 4 Whether people understand you first time, and what you do if not.
Talking with people close to you Day 5 We often speak worst with those closest: habit replaces effort.
Talking at work Day 7 Speech at work differs not by politeness but by precision.
Talking to strangers Day 9 Starting and holding a conversation with someone new.
Arguing: to win or to get somewhere Day 12 Why you argue: to understand, or to be right.
Humour in conversation Day 15 A joke connects and wounds with equal ease.
Talking behind backs Day 18 About what you say of people when they are not there.
Promises in conversation Day 21 A promise made in passing is still a promise.
Asking to understand Day 25 A question is the cheapest way to avoid a needless fight.
Talking while irritated Day 30 The truest test of speech happens in a bad mood.
Messaging and voice notes Day 35 Text has no tone: the reader supplies it.
Speaking in public Day 40 Not about a stage: about any moment when several people watch you.
Admitting you do not know Day 50 Saying you were wrong saves more time than any debating skill.
Feelings 18
Noticing irritation Day 60 Irritation signals before we name it.
What I do with anger Day 75 Anger is not the problem. What it does to your speech is.
Patience Day 90 Patience is not silent suffering but not spoiling the moment.
Impulsiveness Day 110 About the gap between wanting to say it and saying it.
Anxiety before a conversation Day 135 About what happens before you open your mouth.
Feeling hurt Day 165 Hurt is an expectation that was never spoken.
Shame and guilt Day 200 Guilt says I did badly; shame says I am bad. These differ.
Recovering after a fight Day 250 A fight ends not at silence but when contact is restored.
Fatigue and snapping Day 300 Most snapping is explained by state, not character.
Reacting to unfairness Day 365 What you do when you or someone near you is treated unfairly.
Envy Level 1 Envy points at a wish you have not allowed yourself.
Fear of conflict Level 1 Avoiding a fight and keeping peace are not the same.
Calming yourself Level 1 What you do when overwhelmed, and whether it works.
Shame Pack Shame says I am bad; guilt says I did badly. That difference decides everything.
Loneliness Pack Loneliness is rarely about how many people are around.
Joy and gratitude Pack Good things are harder to notice: they demand nothing.
The need for control Pack Control soothes the controller and exhausts everyone else.
Loss and grief Pack Grief is not cured by words, but words make it lighter or heavier.
People close to you 15
My boundaries Level 1 Boundaries are not walls but a message about what is not acceptable.
Other people boundaries Level 1 Half of all conflicts are someone no heard as convince me.
Trust Level 1 Trust is built in small things and broken by one.
Helping others Level 1 Help can be support, or a way to feel needed.
Conflict with a partner Level 1 How you fight with the person closest to you.
Talking with parents Level 2 With parents we often speak in a voice thirty years old.
Talking with children Level 2 Children hear tone before words and repeat it longest.
Friendship Level 2 Friendship rests on attention, not on memories.
Forgiveness Level 2 Forgiving is not agreeing.
Repair after a row Pack Relationships survive on repair speed, not on the absence of rows.
Jealousy and comparison Pack Jealousy speaks about fear, not about the other person.
Money with people close to you Pack People stay silent about money with family more often than about feelings.
Extended family Pack With relatives limits matter most and are hardest to set.
Neighbours and strangers nearby Pack Neighbours need not like each other; they need to talk.
Brothers and sisters Pack With siblings you speak the way you learned as a child.
Work 13
Deadlines and promises Level 2 Reliability at work is what a reputation is made of.
Owning mistakes at work Level 2 How fast you own a mistake matters more than the mistake.
Feedback to colleagues Level 2 Feedback describes what happened, it does not judge a person.
Disagreement at work Pack A work disagreement is about the task, not about rank.
Meetings Pack In a meeting your words cost more: everyone hears them at once.
How I lead Pack People are led by how you talk, not by your title.
Delegating and asking Pack Delegating is not dumping.
On a team Pack A team is what happens between the tasks.
Negotiation Pack Negotiations go to the prepared, not the loud.
Work and life limits Pack Limits are held with words, not with exhaustion.
Burnout Pack Burnout starts with irritation, not tiredness.
Working remotely Pack At a distance only words arrive; tone gets invented.
Talking about money Pack Money is discussed in numbers, not hints.
Yourself 11
Self-worth Pack Self-worth is audible in how you speak about yourself.
Honesty with yourself Pack Lying to yourself is easiest: nobody argues back.
The inner critic Pack People harsh with themselves are rarely gentle with others.
Goals and momentum Pack A goal with no next step is a wish.
Promises to yourself Pack Promises to yourself break quietly, and so break most often.
Looking at yourself Pack Reviewing a day is worth more than intending to live it better.
Willingness to change Pack People change behaviour in specific situations, not their character.
Whose voice is in you Pack Much of what we say to our family we once heard ourselves.
Time and attention Pack Where attention goes, life goes.
Making decisions Pack A postponed decision is still a decision, made by someone else.
Owning your life Pack While circumstances are to blame, there is nothing to change.
Habits 8
Sleep and irritability Pack Sleep debt does not make you cruel; it removes the brakes.
Attention and the phone Pack Talking to someone looking at a screen feels like a favour granted.
Putting things off Pack People postpone the feeling, not the work.
What sets me off Pack A blow-up almost always starts with the same thing.
Filler words Pack Fillers do not spoil meaning; they eat the trust in the speaker.
Alcohol and speech Pack Drink does not change what you say; it removes the filter.
Body, voice and breath Pack Tone is born in the body before the word is born in the head.
The company you keep Pack Speech is catching: we talk like the people we spend time with.
Online 10
Tone in writing Pack Text has no voice: the reader supplies the tone, usually not in your favour.
Arguing online Pack Online arguments rarely convince anyone; they display you.
Comments and reviews Pack A review is read by others, but first of all by the person it names.
Work chats Pack A work chat is a document, not kitchen talk.
Voice notes and calls Pack A voice note saves the sender time and spends the listener.
Social media and self-image Pack Someone feed is made of their best minutes; comparing your life to it is unfair.
Anonymity Pack Anonymity does not change a person; it shows them without witnesses.
Jokes online Pack A joke with no voice or face is just words, and words are read literally.
Other people privacy Pack A forwarded message outlives the trust that produced it.
Strangers online Pack A stranger online is a person, only without a face in front of you.

25 of the 90 open as you keep a run of days going, 15 as you move up levels, and 50 come in packs.

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